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SHOW ME WHAT YOU GOT! - BUILDING A PORTFOLIO
At the University Of Bolton this week, we received a lecture from Jamie Hubbold, a level construction artist from TT Games, who is a...


ARE YOU SICK OF GAMES?
The guest lecturer this week at the University Of Bolton was Nigel Kershaw, lead designer at Secret Sorcery. Nigel has worked recently...


GETTING THE PRODUCT OUT THERE! by ThanEActiviStarSoft
This week at the University Of Bolton, students had the pleasure of guest lecturer Anthony Gowland the founder of Ant Workshop. ...


DESIGNED FOR GOOD, BRANDED FOR LIFE.
This week at the University of Bolton Arthur Parsons from TT games gave a lecture, heavily involving insights into techniques of game...


SYMPTOM RARELY THE DISEASE
Each week at the University of Bolton we are lucky to have guest lecturers from the games industry teach us various aspects, this week...


IS DEVELOPMENT CRUNCH INEVITABLE?
It’s hard to argue against crunch being inevitable, most games in the industry are adjudged to have some sort of crunch section in their...


JACK OF ALL TRADES
Another week, another guest lecturer at the University Of Bolton. This week saw Jonathan Reilly the senior creature character artist at...


PSYCHOLOGY IN GAMING, WHY DO WE CONTINUE TO PLAY?
This week Hal Sandbach from D3T gave a stout lecture raising topics such as how to pitch games and then moving onto various psychological...


BONJOUR, GUTEN TAG, SALAAM, HELLO.
At the University of Bolton this week Robert Lo Bue and Anthony Ash from Applingua gave a great presentation on Localisation within the...


STARTING YOUR OWN STUDIO, SHOULD YOU DO IT?
This week Ben Ward from Supergonk and Rocketdesk, gave us at University of Bolton a great lecture pertaining to different aspects of the...
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