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inVadeRs

  • Feb 2, 2019
  • 1 min read

This week I started a new module on the MA Games Development at the University of Bolton.

The module brief specifies that this time I have to produce a game that will be showcased later in the year at an event at the University and it has to be VR.

This module also I will be working alone on this project. Thus having to tackle every aspect of development but releasing shackles of creativity as I am now deciding what is suitable for the game or not.

I have spent the week coming up with various ideas, which has to be pitched next Tuesday to clients at the University of Bolton. Most VR game concepts I have devised in the past however are more suited to team production. Especially as I have 7 weeks (technically 6 of development) to produce the game.

Thus I have come up with producing "Space Invaders in VR". Calling this new generation reimagining of a timeless classic inVadeRs.

Keep an eye on this blog over the next few weeks to see the developments on the project.


 
 
 

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